|"Don't forget to come back for me!"|
|This article needs more information. Please expand!|
Ramsterball is a Terror is Reality event in the Dead Rising 2 multiplayer mode. At the start of the round, one player is randomly selected to receive the "power". This player is currently the only one able to score points. The players enter giant hamsterballs (named Ramsterballs here) and run over zombies to accumulate points, which can only be done if you have the power. After gaining points with the power, collide with a bumper to score/bank the points. If someone has the power and gets hit by another player, they will lose the power. The player with the most points at the end of the round is declared the winner.
A usable yellow Ramster Ball can be found in single player/co-op mode . It is found underground in the very middle of the road tunnel, where the "Y" shape connects. One can also use the Motion Madness Ramsterball if they win the mini-game three times.
HItting a bumper while active yields the player 500 points, plus 200 points for every zombie they rolled over while active, but before they struck the bumper. For instance, is a player gains the power, rolls over three zombies, then hits a bumper; they receive 1100 points, 600 for the zombies and 500 for hitting the bumper. If they lose the power before hitting the bumper, the points for the zombies are irrevocably lost. Hitting bumpers or running over zombies while another player is active yields no points at all.
This glitch is recognizable/detectable in the waiting screen, where your character is fidgeting when the game loads to the first event, which can often be Ramsterball. By attempting to move around during the waiting screen, one can navigate their ball off the starting area, where they will lose control of the ball when the rules are displayed, leaving them drifting until the round begins.
The connection glitch is where a player has a bad connection and it may start the player already in the field.
Another glitch is if you have a bad connection, the game will badly lag, causing other players to randomly get sudden bursts of speed and supposedly hit you even if you are on one side of the ring and they're on the other.