Overview (cases/scoops) • Books • Clothing • Food • Psychopaths • Stores • Survivors • Weapons
|Collect 8 items, the generator, and the 10 queens for Isabela|
Isabela tells Frank that he is infected and will start to become a zombie soon. Isabela comes up with an idea to slow down the zombification process. All she needs are a few specific items and Queens. There are only 24 hours left before the zombification process is complete. In order to slow the process Frank needs to gather eight items for Isabela and bring them back to her at Carlito's Hideout. Refer to the map and plot a course through the mall, starting with the closest item, the First Aid Kit.
Isabela Saves FrankEdit
- On the Rooftop, a zombie approaches Frank from his side. A bullet hits the zombie.
- Isabela shoots the surrounding zombies on her way over to Frank.
Isabela: Frank! What's the matter with you? Frank!
- Frank turns his head as Isabela approaches him then falls on his side.}}
Isabela Suggests a CureEdit
Frank was bitten by zombie
Isabela: You're awake. Oh, thank god... It wasn't easy getting you back here by myself, you know. You collapsed on the roof.
Frank: I collapsed? No... I... Wait... Does that mean...
Isabela: You... You must have gotten yourself infected somehow.
Isabela: The time between infection and zombification differs greatly from person to person... You're lucky, Frank. You seem to have a very high level of resistance.
Frank: So, uh... So what you're sayin' is that I spend longer for the inevitable to happen. Is that it? You know, I'm not sure "lucky" is the word I'd use. The helicopter crashed... No one's coming to help us now... It's over for us, no matter what we do.
Isabela: What if... What if there was some way to impede the infection? If we could extract and administer a large dose of hormones from the corpus allatum of an adult queen... It would potentially hinder the growth of the larvae in your blood, retarding the zombification process.
Frank: Hang on a sec! I don't understand a word you just said. What do we suppose to do?
Isabela: I'll need certain supplies to get this to work. And Queens... As many as you can get your hands on.
When Frank leaves Carlito's Hideout stock up with weapons first.
Travel to the Huntin' Shack and supply Frank with shotguns and Sniper Rifles for the Special Forces Drone.
It is important to point out that the Special Forces soldiers are especially difficult to kill with firearms.
Special Forces Drone IntroductionEdit
As Frank leaves to collect the 8 items, a cutscene begins. The special forces have equipped small remote controlled drones to patrol the halls of Willamette Parkview Mall searching for any sign of life. If one spots Frank, it will shot him with its attached machine gun as well as sound an alarm to bring the Special Forces. As Frank collects these items in the mall, it is best if Frank tries to avoid and try to remain unseen by the special forces. The Special Forces are tough and congregate in large numbers when Frank is spotted. If Frank has Special Forces on his tail, don't fight them out in the open. Instead, draw them into a tight space and mow them down as they bunch up. The Disembowel skill ( + and the same time) is particularly powerful and can instantly kill, it is more effective than all but the most powerful melee weapons.
Take the long hallway inside of N124 to the right in order to bypass North Plaza's main walkway.
Stop at the edge of the wall when Frank reaches the end and watch the Special Forces soldier inside the room beyond. Run in as soon as his back is turned and hit him with the strongest melee weapon Frank has.
Avoiding the helicopter
As soon as overtime begins, a helicopter will have crashed into the clock tower in Leisure Park. Avoid the clock tower and the wreckage around it, as it will launch a cutscene. After the cutscene the helicopter will appear and attack Frank, and remain in the park until Frank and Isabela escape. Frank can avoid the helicopter by never activating this cutscene until Isabela needs a generator.
The order in which the game lists these 8 items is questionable. It has Frank moving all around the mall, jumping back and forth, and it doesn't seem to be in any order whatsoever.
First Aid KitEdit
Frank starts overtime in the North Plaza, which means he can obtain the First Aid Kit in the Seon's Food & Stuff pharmacy first. Unfortunately, there are 10 Special Forces soldiers in the grocery store. So, run. Simply run past the soldiers, swerving from side to side in an attempt to avoid their gunfire. Frank should run to the double doors at the back of the store, he can grab a couple of bottles of wine from the King of Wine section on the way. Enter the pharmacy and grab the First Aid Kit from the shelf. 
Set a Guide Arrow and take the Maintenance Tunnel exit inside the hallway leading to the Pharmacy instead of exiting the supermarket into North Plaza. There's a running Delivery Truck inside the tunnel. Quickly drive to the Wonderland Plaza maintenance tunnel entrance (marked as a flashing star on the map). Wonder Jewels is right next to the maintenance tunnel door.  There is one Special Forces soldier in Wonder Jewels.
|Run across the hall to the Wonderland Plaza restroom. Once in the ladies' room, use the secret hatch to enter Paradise Plaza.
After saving your game in the Paradise Plaza restroom, the Cold Spray at SporTrance is the closest item.
Ascend the nearby stairs to the second floor of SporTrance. There is one special forces solider in this store, with several more close by.
The Cold Spray is near the front of the store.
|Colombian Roastmasters is directly across the hall. Pick up the blender and don't forget to stock up on Orange Juice here.
The rotating blender disappears when Frank picks it up, but when Frank leaves and returns the normal blender is back.
The Warehouse door is just next to Cam's Camera. The warehouse hallway is a great spot to take out many of the 10 Special Forces soldiers. The Coffee Filters is found in the room with all of the monitors. Don't forget the green couch save spot.
|The entrance plaza door in the security room is now unlocked. Robsaka Digital is right next to the Security Room door, and it has a soldier inside. Walk down the stair to the first level. The camp stove is in Sports High.||
Run to the other side of Entrance Plaza, at the top of the stairs is Estelle's Fine-lady Cosmetics and Frank's last item he needs to collect. Pick up the Perfume Bottle then return to Isabela in Carlito's Hideout. On the way, stop by Colombian Roastmasters on the way to make some Nectar.
Nectar for collecting queens
Isabela Develops the SuppressantEdit
Isabela: When I was working in the medical lab, my brother asked me to research a method of suppressing the parasite. Of course, back then, we didn't extract the hormones directly. We synthesized them in the lab.
Isabela: I don't know... I know he didn't bring the drug with him here. I have no idea what he'd intended to use it for. You think I'm just making excuses, but Carlito kept things from me.
Frank: Even if this, uh... Even if you do manage to make this drug, it will not completely cure me. Will it?
Isabela: I'm afraid not...
Isabela: When the effect wears off, the parasite will develop as it normally would, continuing the zombification process.
Carlito's Zombie Time BombsEdit
Isabela needs queens
Frank: Yeah, uh... Listen... Just how long do you suppose your drug will prevent me from turning into a walking corpse?
Isabela: To a certain extent, the period of effectiveness depends on each patient's physiology. It could be a year... Maybe only a week... There's no way to tell for sure.
Isabela: A time bomb?
Isabela: Once the drug's development was complete, Carlito poured his energy into starting an NPO dedicated to helping war orphans. We had 50 doses of the drug prepared. Not long after that... The NPO managed to find homes for a large group of children. Want to guess just how many?
Isabela: I don't know... I just don't know! It is possible, though...
Frank: Look at this... New York City... DC... LA... These kids are spread all over the country! If your theory is right... The entire country could be crawling with zombies by now! I don't know what's worse - that we don't know for sure or that we cannot warn anyone about this!
Isabela needs a generator
If Frank avoided the clock tower crash as recommended, this cutscene should start when Frank picks up the generator.
Helicopter crash creates a passage
Frank: Dammit! Even if this thing leads out of here, I doubt these zombies will just let us walk right through.
Finding and Delivering the GeneratorEdit
The generator can be found on the opposite side of the base of the clock tower, facing away from North Plaza. Grab it and then quickly return to Carlito's Hideout
Returning the generator
Collect all queens
Anytime a queen is seen, stop and extract it. Frank is going to need a total of ten queens, and getting a head start goes a long way to getting this particular part of the mission done quickly.
Collecting Ten QueensEdit
To finalize the suppressant, Isabela is going to need ten queens. Frank can give the queens he has already collected to Isabela immediately.
The first thing that Frank will notice when leaving Carlito's Hideout is the zombies have conveniently returned.
Drive slowly through the zombie horde, stopping near a zombie host. Keep an accurate count of how many
Frank has given Isabela and how many are still needed.
Prestige Points Markers and switching weapons
If Frank has the Weekly Photo Magazine to spot queens, remember that the green prestige point markers also represent humorous photo opportunities. Zombies pushing shopping carts and flammable propane tanks, as well as ones that fall over, also have green prestige point markers. As a visual backup, look for the zombies infected with Queens to be waving their hands over their heads. Also make sure and switch back to a weapon every time Frank collects a Queen. If Frank doesn't, the next time Frank attacks a zombie, he may mistakenly throw down a queen, losing it in the process.
When Frank has collected the prerequisite ten Queens, return to Carlito's Hideout and give them to Isabela. Once she has the last one, she is able to create the suppressant and inject Frank. She also informs Frank that she has created a pheromone that can repel the zombies, although she is not sure if and how long it will work.
Preparation for the caves
Once Frank gives Isabela the tenth queen, they will leave immediately for the caves. So if you want to grab some food and items before, do it before giving Frank the last queen.
Giving Isabela the ten queens
One's not enough... I need at least 10. I cannot extract enough of the hormone otherwise.
I'm afraid this still is not enough... Bring me some more queens.
I'll need more. I'm sorry, Frank. I know it's dangerous out there, but you have to go back.
I finally managed to extract a bit of the hormone I need. Now, it's just a matter of getting enough of it together.
It'll take another five queens to give me enough of the hormone I'm after.
This is going pretty smoothly now, Frank. Keep up the good work.
I don't have the time now - but with the proper research - I should be able to make a sort of anti-zombie vaccine. There's hope if we can make it out of here.
Just a little more, Frank. Soon, we'll have all the hormone we need! I need you to bring back a few more queens.
It will not be long now... Just one more ought to do it! Go find one last specimen for me, Frank.
TENTH QUEENCutscene when Isabela injects Frank.
The First ZombrexEdit
Isabela gives Frank the suppressant
Frank: You're gonna inject me with that, huh? Ok doc... Let's get this over with.
Frank: At least I will not have to worry about turning into one of them for a while... Ok! Next on the agenda: Figure out a way to get the hell outta here.
Isabela: While I was isolating the hormone... I managed to identify a pheromone that suppresses the attack instinct in adult parasites.
Isabela: In other words, the zombies don't like the way it smells. If you give me a little more time, I should be able to produce some of this pheromone.
Frank: They think it smells bad? You think we could use something like that to keep them away from us? We could just walk right past them and get out of here!
Isabela: In theory, yes... Either way, it's certainly better than nothing.
Frank: There was a cave... Outside where the helicopter crashed. It was packed with zombies - I mean shoulder to shoulder. But it may lead somewhere outside. If it works... Your anti-zombie perfume... It could keep us safe in that cave. Whaddya say? You ready to get the hell outta here?
Isabela: There will not be enough of this pheromone to waste it on experiments... We'll only have enough to use it once.Frank: Whatever you say.
Continue to the next article in the walk through, Overtime Mode/Cave.
- General overtime images belongs at: Overtime Mode#Gallery
The first ZombrexEdit
- ↑ a b c d Off, Greg (August 7, 2006). Dead Rising Official Strategy Guide. BradyGames.
- ↑ a b Mike, Dead Rising Walkthrough Intro, Visual Walkthroughs, (November 26, 2006).
- ↑ Paterson, J, Dead Rising: FAQ/Walkthrough by JPaterson, GameFAQs (October 8, 2006).
- ↑ Monette, Michael. Overtime Mode, Super Cheats.
- ↑ Hall, Kevin. Dead Rising: Game Script by Berserker, GameFAQs, (January 5, 2009).