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Infinity Mode

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∞ Mode, commonly referred to as Infinite Mode or Infinity Mode, is a game mode in Dead Rising that can be unlocked by completing Overtime Mode and achieving the True Ending. It is virtually a sandbox mode where the challenge is to keep Frank alive for as long as he can. It is the only game mode where the achievements 5 Day Survivor and 7 Day Survivor can be earned.

Dead rising infinity mode other intro screen
Infinity Mode intro screen
MidnightYoshiAdded by MidnightYoshi

Contents

DescriptionEdit

Frank's health will decrease steadily by one health block every one minute and forty seconds, i.e. 100 seconds. The PP bar is replaced by a countdown meter that indicates the remaining time before a health block is depleted. When all health blocks are depleted, whether by degeneration or by other sources of damage, Frank will die and the time survived will be recorded.

To help Frank prolong his survival time, food can be found in various locations in the Willamette Parkview Mall. However, any food item that has been taken from its original place will not be respawn after Frank leaves and re-enters the area. In addition, areas with food that spawn infinitely are disabled and Seon's Food & Stuff is closed. Thusly, Frank can only survive for a limited amount of time before he runs out of food.

There are several other limitations of ∞ Mode: progress cannot be saved until the game ends after Frank dies, and Frank's camera and watch have been disabled.

Survivors and PsychopathsEdit

Nearly all survivors and psychopaths appearing in 72 Hour Mode can be found in ∞ Mode. They will appear in different locations and times within the first eight days of the game. All survivors and psychopaths are hostile and will attack Frank with their weapons. Upon being killed by Frank, they will drop a cardboard box that opens to give several weapons and food items; however, if they are killed by damage dealt by themselves or an external source such as the zombies, they will not drop the cardboard box. (For Characters like Paul Carson, this can be dangerous.) While the psychopaths are equipped with their signature weapons and attacks, the survivors are armed differently.

For information on spawn times and locations for all survivors and psychopaths appearing in Infinity Mode, see Infinity Mode/Survivor Locations.

TacticsEdit

Frank's survival time can be prolonged by utilizing several tactics. They vary from increasing the healing ability of food items that Frank can acquire, and by reducing damage he takes from zombies and hostile survivors.

Raw foods such as raw meat and uncooked pizza should be cooked in stoves to increase their healing ability and prevent them from turning spoiled or rotten, and frozen foods such as frozen vegetables and ice pops should be eaten before they thaw or melt

There are three books that can increase the health restored by food items: Health 1, Health 2 and Survival. When all three books are kept in the inventory, food items can heal up to three times the health blocks they would normally restore.

Certain areas in the game are inaccessible by zombies, and by remaining in such locations, Frank can avoid unnecessary damage by being swiped or grabbed by zombies.

Rationing can be carried out to ensure that each food item eaten will restore the maximum amount of potential health gain. All food items in the area should be eaten or stored in Frank's inventory before leaving the area to prevent wastage of scavenged food.

It is generally a good idea to have the Real Mega Buster equipped to quickly eliminate other survivors. The Mega Buster can be unlocked by completing the Zombie Genocider achievement (killing 53,594 zombies in one playthrough).

Whatever you do, DO NOT ENTER OR EXIT the FOOD COURT from 4:05:00 to 4:23:59 or else the game will FREEZE on the loading screen.

For information on spawn times and locations for locations inaccessible by zombies in Infinity Mode, see Infinity Mode/Safe Spots.

Trivia Edit

  • If the time was equivalent to the real world's, damage would happen every 1200 seconds or every 20 minutes, and from full, maxed out health, Frank would die of starvation in four hours. Of course, this is certainly not consistent with reality, as deterioration would happen much later from lack of food.
  • The only thing that you can do in Infinity Mode that you would do in the main game, is that you can still change Frank's Clothes.
  • The achievements 5 Day Survivor and 7 Day Survivor require 10 hours and 14 hours of real time, respectively.
  • The only characters who do NOT appear in infinity mode are Ed, Freddie, Mark, Sid, and James.
  • This mode is recreated in Dead Rising 2:Off the Record, but with significant changes. This mode is called Sandbox Mode.
    • There are many changes between Infinity Mode and Sandbox Mode. First off, the world does not change. Infinitely respawning food items will continue to spawn. Survivors are significantly stronger, and usually have high damanging weapons like a Merc Assault Rifle, or a Stand. Psychopaths dont spawn in random areas. They spawn in their normal places, but at different times. Not all Psychopaths spawn either(Evan, Stacy, Ted, and Snowflake appear absent from Sandbox Mode, mainly due to difficulty or multiple stages of their fights). There is no time limit. Also, the watch and map are still usuable, which is only used to encounter certain Survivors or Psychopaths for specific items. Dead Survivors only drop their weapons and money, not food items. Lastly, Sandbox Mode is unlocked from the beginning, and is meant to help the player gain money, PP, test out Combo weapons, complete Challenges, go for achievements/trophies, or just to kill zombies.

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