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Overview (cases/scoops) • Books • Clothing • Food • Psychopaths • Stores • Survivors • Weapons
Zombies are the main enemies encountered in Dead Rising and Dead Rising: Chop Till You Drop.
Zombies are people who have been infected by other zombies or mutated wasps. They are found in most places around the Willamette Parkview Mall during 72 Hour Mode. Zombies vary in size and appearance and can be fought in various ways. They are more dangerous at lower levels, but become less of a threat as the player levels up, increasing Frank's attack damage and maximum health. At night, zombies are more aggressive and have more health than usual.
On the bottom right-hand corner of the screen, there is a counter that shows how many zombies have been killed during a single playthrough. The player receives a 500-prestige point bonus for every 50 zombies killed, and a 20,000-PP bonus for every 1,000th kill.
Types of zombies[]
There are several different types of zombies in the game, some of which have their own unique characteristics.
Dead Rising[]
- Male zombies are bigger, stronger, and more durable than female zombies, but faster than fat zombies. They, along with the female zombies, are the most common zombies.
- Female zombies take less damage to kill than male zombies. Thin female zombies will bite Frank in the groin, while fat female zombies will attack Frank normally.
- Fat zombies are bulkier than normal zombies and have more health.
- Knife-wielding zombies are zombies in open, yellow Hawaiian shirts that usually wield hunting knives. They are black and have both ears pierced. They have about as much health as a fat zombie.
- Cop zombies have the most health of any zombie. They wield either a handgun or a nightstick.
- Construction worker zombies wear construction hats and are immune to any kind of strike to the head.
- Cart zombies are found pushing shopping carts around. They are typically fat female zombies. While they are still holding on to the shopping carts, they do not pose a threat to the player or survivors, but they still approach them as if they were hostile.
- Propane tank zombies are found pushing the portable version of the propane tank. While they are still holding onto the propane tank, they do not pose a threat to the player or survivors, but they still approach them as if they were hostile.
- Carrier zombies have a Queen wasp on them. These carrier zombies are often easy to spot, as they stay in one place reaching upwards as if trying to grab something (presumably the Queen on them). Their only attack is to violently vomit blood on Frank if he gets too close, causing him to have a coughing fit and be left vulnerable. If the carriers are killed, the Queens will detach from their hosts. Frank may capture the Queen wasp, then kill it, eradicating any zombies in the immediate vicinity, with the exception of other carrier zombies.
- Zombie James is seen after defeating Cletus Samson in The Gun Shop.
- Zombie Survivors are found when survivors being escorted are killed by zombies. After a cutscene of their death, they will be found at the spot they previously were. This includes any main character that can be escorted, for instance Isabela Keyes. Some of the zombie models commonly found in crowds are those of dead survivors, usually from the beginning Entrance Plaza outbreak scene.
- Zombie Brad is encountered after Case 7-2: Bomb Collector. If a photograph of him is taken, the player obtains the Snuff Shot B achievement.
- Zombie Jessie is encountered after completing all cases, and can be found in the security room. If a photograph of her is taken, the player obtains the Snuff Shot J achievement.
- Zombie Barnaby is seen in a cutscene in Case 6-1: Santa Cabeza trying to zombify Jessie, and can be found in Infinity Mode.
Dead Rising: Chop Till You Drop[]
- Zombie Cliff is a variant of a zombie armed with two machetes.
- Zombie Jo is a zombie with two different variants. A blue-shirted one is equipped with two stun guns and a brown one is equipped with one stun gun and one handgun.
- Zombie Kent is a zombie version of photographer Kent Swanson.
- Zombie Animals are animals that have been turned into zombies. Examples of zombie animals are parrots and poodles that resemble Lindsay Harris's dog, Madonna.
Zombie models[]
Dead Rising zombies[]
There are fewer than thirty different zombie models in Dead Rising. It is not uncommon for the player to be attacked by quadruplets (the same zombie generated four times together). Below are screenshots of all the different zombie models in Dead Rising, with unofficial nicknames.
Dead Rising zombie qualities[]
Aggressiveness[]
At night, zombies become more aggressive. This can easily be observed in any zombie due to its glowing red eyes or by looking at zombies near a Queen that has its eyes red as well. Zombies can also take much more punishment at night. For example, a level 50 Frank can jump kick a normal zombie, killing it in one hit. At night, however, it takes two kicks. Between 7 pm to around 7 am daily, zombies are aggressive with more endurance and red eyes. If the player stays in one area without traveling elsewhere that requires a loading screen, the zombies never lose their red eyes and evening aggression.
Unlike in Dead Rising, zombies in Chop Till You Drop are weaker at night.
Watch screenshots showing times | ||
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Endurance[]
Using a rat stick at level 1, one of the weakest weapons in the game, a player can determine precisely how strong zombies are in comparison to each other. Frank at level 50 kills the zombies much faster. For example, it takes 6 hits to kill a fat zombie with a rat stick at level 50, and 15 hits at level one. Nighttime begins at 7:00 pm every day, which is when the zombies' eyes become red, making them "stronger, faster, and much more violent".[1]
Zombie | Health | |||
---|---|---|---|---|
Day | Night | |||
|
75 | 150 | ||
|
100 | 200 | ||
|
100 | 200 | ||
Zombified
Survivors |
100 | 200 | ||
Shopping Cart
Zombies |
125 | 250 | ||
|
150 | 300 | ||
|
175 | 350 | ||
Propane Tank
Zombies |
200 | 400 | ||
|
200 | 400 |
Zombies killed bonus[]
After completing the game, the player can earn bonus prestige points depending on the number of zombies killed over the course of 72 hours in the mall:
Zombie killed in 72 Hour Mode |
PP bonus[2] |
---|---|
0 | 0 |
1 | 100 |
100 | 1,000 |
500 | 2,000 |
1,000 | 8,000 |
2,000 | 10,000 |
3,000 | 15,000 |
4,000 | 20,000 |
5,000 | 25,000 |
6,000 | 30,000 |
7,000 | 35,000 |
8,000 | 40,000 |
9,000 | 45,000 |
10,000 | 50,000 |
Survivor lookalikes[]
There are certain zombie models that look like survivors, but recolored and zombified. Survivors who have zombified counterparts include:
- Cheryl Jones
- Jonathan Picardsen
- Ronald Shiner
- Simone Ravendark
- Jolie Wu
- Greg Simpson, Freddie May, and various staff workers
- Burt Thompson
- James Ramsey
- Barbara Patterson
- Kathy Peterson
- Ryan LaRosa
- Aaron Swoop
- Floyd Sanders
- Sally Mills
Survivor death scenes[]
If a survivor's health is fully depleted from attacks by zombies, one of several death scenes is triggered, showing him/her being killed by the zombies in a gruesome manner. If a male survivor is killed by a thin female zombie, the zombie will eat the survivor's groin while in the "69" sexual position. This occurs every single time, while the male zombies will devour survivors normally.
If the player goes to where a survivor has died, they can see that he/she has risen as a zombie and will behave accordingly. The notebook will also list him/her as Undead. This works for all survivors and psychopaths.
If the survivor's health reaches zero for any reason other than being attacked by zombies, then he/she will simply lie there, not rise up, and be marked as Dead in the notebook. See the video to see the different death scenes. There is a chance that a survivor's death scene will show them carrying a pistol (even if they are not carrying one when they are killed) and committing suicide rather than being eaten; they then appear as dead instead of undead.
Trivia[]
- The player can interact with zombies through the load screen doors/entryways, shooting them, throwing items at them, etc.
- Zombies ignore cult members, possibly because their outfits mask their human smell.
- Zombies make an appearance in Tatsunoko vs. Capcom: Ultimate All-Stars, in a stage based on the Entrance Plaza. Frank also has attacks that summons zombies to aid him in battle, much like Jill Valentine in Marvel vs. Capcom.
- In the beta version of Dead Rising, there was another type of knife-wielding zombie who wore a dark green Hawaiian jacket.
- Infected zombie bites do not heal, likely due to the wasp virus. A bite wound scabbing over is a sign of immunity or resistance.
Gallery[]
- Further information: Zombies (Dead Rising)/Gallery
Video[]
Notes[]
- ↑ Including zombies with hard hats