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Dead Rising 2: Case Zero
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Dead Rising 2: Case Zero is an exclusive downloadable game for Xbox Live Arcade, released on August 31, 2010 in North America and Europe. The game's release in Japan was late, due to concern about the game's content.[1]

The game costs $4.99 on the Xbox Live Marketplace and bridges the link between the events of the first Dead Rising and Dead Rising 2. It is one hour long, equivalent to 12 hours in Dead Rising time. In February 2014, the game became free to download for users with an Xbox Live Gold Membership for the month. 

The game takes place two years after the events of the original Dead Rising, and three years before the events of Dead Rising 2. It was re-released with the Dead Rising Collection.

Gameplay Features[]

  • Chuck will still be able to level up and craft weapons, but is only able to reach level 5.
  • There are only 9 combo weapons available.
  • There are 10 saveable survivors.
  • An important feature of Case Zero is the ability to take any progress learned by the player (such as levels and weapons) and transfer them to Dead Rising 2. This allowed Xbox 360 players to get a head start on leveling up before Dead Rising 2 was released.
  • Exclusive items, including costumes which can be unlocked for Dead Rising 2 by playing Case Zero, including Overalls, the Hunting Jacket, the Diner Waitress and the Bowling Shirt.
  • Unlike both Dead Rising and Dead Rising 2, there is no transceiver. Instead, Bob Blackrock announces any survivors that he's seen in a location around town.

Story Mode[]

Case Zero takes place over a 12-hour (in game) period. There is no other mode available.

Story[]

Acting as a prologue to Dead Rising 2, Chuck Greene flees Las Vegas with his daughter Katey after an outbreak occurs, his wife dying at some point during it. In need of fuel and looking to stock up on supplies, Chuck and Katey stop at the gas station in the small desert town of Still Creek. After giving Katey a dose of Zombrex, Chuck has a look around town after hearing an explosion. Hearing screams and gunfire, he looks outside to see a large plume of smoke over the containment zone further down the road. Then someone steals Chuck’s truck, leaving the two stranded, just as zombies begin to infest the town. They take shelter in the gas station and barricade the entrance. With Katey needing a shot of Zombrex very soon, Chuck searches Still Creek for the drug and a way out of town.

After traveling through the small town, Chuck then discovers a road block with an overturned ambulance, which has Zombrex inside. During his search for Zombrex, he overhears a broadcast from a dead soldier's radio, saying that a backup quarantine crew will arrive at Still Creek by 9 PM. Chuck finds a motorbike, which he determines can be repaired. Loading it up on a trash cart, He takes the motorbike back to the gas station. Chuck examines the motorbike and determines that he will need five parts to repair the bike. As he searches town for the bike parts, he finds a handful of survivors in need of assistance, including the local pawnshop owner, who offers to sell his wares when rescued, including a spare wheel. Chuck meets Jason Wong and Archie Eaton fending off zombies behind the Department Store, with Jason giving Chuck the handle bar he uses for a weapon. After collecting all five parts of the bike, he repairs the bike just in time to give his daughter a dose of Zombrex.

Immediately after giving his daughter Zombrex, he must fight a psychotic mechanic. As Chuck and his daughter begin to leave Still Creek, the military arrives. Chuck barely manages to escape town with his daughter as the military clean the town of undead.

As Chuck and his daughter are driving along the desert road, they come upon the stolen truck, and the thief dead in the driver's seat. Chuck collects their belongings and his motorcross jacket. He puts on the jacket, then gets back on the motorbike, and they ride away.

Timeline[]

 72 Hour Mode(DR1) Story Mode(DR2) Story Mode(DR3) Overtime Mode(DR1) Overtime(DR2) Overtime(OTR) Chapter 8(DR3) Infinity Mode Sandbox Mode Nightmare Mode Endings 


  Helicopter Intro(DR1) Mall Intro(DR1) Intro(DR2) Intro(OTR) History Timeline(DR1) Timeline(Case Zero) Timeline(DR2) Timeline(OTR) Co-Op(DR2) Co-Op(DR3) 


Dead rising 2 case 0 very beginning start time

Case Zero begins on September 12, at 7:00 am

Chuck Greene spends up to 14 hours (70 minutes real time), rescuing other survivors of the zombie outbreak, attempting to get Zombrex for his daughter Katey and finding a way to escape Still Creek before the military arrives.

Real Time[2] 1 sec. 5 sec. 25 sec. 50 sec. 1 min. 1.4 min.
Game Time 12 sec. 1 min. 5 min. 10 min. 12 min. 20 min.
Real Time 3 min. 4 min. 5 min. 20 min. 1 Hour 2 hours
Game Time 36 min. 48 min. 1 Hour 4 Hours 12 hours 1 Day

Case Zero begins on September 12, at 7:00 am and at the latest, ends at 9:00 pm (21:00 hours) the same day.


Case Zero Timelinev · d · e
Dark. Zombies more     aggressive.
Military arrives
7 am
8 am
9 am
10 am
11 am
12 pm
1 pm
2 pm
3 pm
4 pm
5 pm
6 pm
7 pm
8 pm

Notification of time until military arrives[]

Dead rising 2 case 0 time until military arrives

After finishing Case 0-2: Find Zombrex, every time Chuck leaves the safe house, he will be reminded how much time until the military arrives.

Zombies more aggressive at dark[]


Endings[]

Main article: Endings (Case Zero)

There are 6 possible endings that the player can achieve in Case Zero. The final ending will reflect on Chuck's actions during his stay in Still Creek.

v · d · e

Visit the Endings in the Dead Rising 2: Case Zero/Gallery to view images and find more detailed information about the endings in Dead Rising 2: Case Zero

There are six possible endings with three possible cut-scenes.[5]

Ending Accomplishments Cutscene PP bonus Video
Case 0-3 Return bike Give Katey Zombrex Complete bike Get on bike Escape town
A Checkmark Checkmark Checkmark Checkmark Checkmark Escape town 15,000
Chuck successfully builds the motorbike and navigates through the town, now infested with troops. Afterwards you escape into a tunnel and head on out back into the world. On the way, the truck is found with the dead thief inside. Chuck takes his jacket, Katey's bag, a photo of Katey and three boxes of Zombrex from the car. Then Chuck heads back to the bike, gives Katey her bag and drives away. All cases had to have been completed, Katey has to be given her Zombrex, and the bike has to be done to achieve this ending.
B Checkmark Checkmark Checkmark Checkmark Not done Katey quarantined 10,000
valign=top
Chuck finishes the bike and gives Katey her Zombrex, but doesn't get away in time. This ending is very similar to ending D where the bike is not built. To obtain this ending, Katey has to be given Zombrex, all cases has to be done, the bike must be finished (one difference from Ending D) but you mustn't escape when on the bike, instead let the time run out.
C Checkmark Checkmark Checkmark Not done Not done Katey quarantined 5,000
Ending Accomplishments Cutscene PP bonus Video
Case 0-3 Return bike Give Katey Zombrex Complete bike Get on bike Escape town
This ending happens when time runs out once the bike is finished but Chuck does not get on it on time. As in B and D the military takes Katey and Chuck is knocked unconciuous. To obtain this ending, Katey has to be given Zombrex , all cases have to be done, the bike must be finished (difference from Ending D) but you mustn't get on the bike, instead let the time run out (difference from ending B).
D Checkmark Checkmark Not done Not done Not done Katey quarantined 2,000
valign=top
Chuck does not manage to build the bike in time. The military takes Katey into quarantine and knocks Chuck unconcious with the butt of their rifle. What happens after he is knocked out is unknown. To achieve this ending, Katey has to be given the Zombrex, but the bike must not be fixed.
E Not done Checkmark Katey quarantined 1,000
F Not done Katey zombified 0
valign=top
Chuck fails to give Zombrex to Katey which results with Katey's zombification. To get this ending, never give Katey her daily dose of Zombrex. There are two versions of this ending.
Ending Accomplishments Cutscene PP bonus Video
Case 0-3 Return bike Give Katey Zombrex Complete bike Get on bike Escape town

Reception[]

Reviews and awards
Publication Score Award
IGN 6.5/10[6]
Official Xbox Magazine 8.5/10[7]
Game Informer 88/100[8]
GameSpot 8/10[9]
1UP.com 100/100[10]
Wired 8/10[11]
Destructoid 7/10[12]
New York Post A[13]
Toronto Sun 3.5/5[14]
Compilations of multiple reviews
Game Rankings 8/10[15]
Metacritic 77/100[16]

Dead Rising 2: Case Zero has earned generally positive reviews.

Capcom announced that Case Zero had the best week-one sales of any content available on Xbox Live Arcade. "As of (September 7, 2010) the Leaderboards show that over 328,290 players have given Case Zero a go, and that's in less than 7 days - an amazing feat. Money wise, assuming Microsoft take a 30% cut on the game, Capcom could well have made $ 1,149,015 off of it for this week alone."[17][18]

CBS News stated, "For a sequel to a four-year-old game, Dead Rising 2: Case Zero is surprisingly lacking in innovation. With the lack of either offline or online co-op, we also don't get a chance to try out Dead Rising 2's other major selling point as well, which diminishes Case Zero's overall re-playability value...And by the time Dead Rising 2 hits stores, you'll likely never play Case Zero again. The story is a bit of a throwaway in the grand scheme of things, so you will not be missing out if you choose to skip this one, but if you've been itching to get your hands on some third-person zombie action right now and cannot wait for the full release, then Dead Rising 2: Case Zero is a great little slice of just exactly what you're looking for."[19]

Credits[]

Trivia[]

Chuckbeta23
See also Dead Rising 2 Bugs#Case Zero
  • During development, Chuck wearing his standard Ijiek Jacket was up for consideration, as seen in the beta.
Briefcasezero
  • Ending A takes place directly outside the town on the road that Chuck drove on during the intro, with a blurred out Las Vegas backdrop.
  • In the Dead Rising universe, there is a game called Dead Rising 2: Case Zero, during the zombie outbreak in Fortune City Left Hand Lance blogged on Tape it or Die:
"Oh, yeah, I also managed to jack myself an xbox and downloaded me some Dead rising 2 Case Zero, which is kind of a backstory for Chuck Greene (the dude what caused the outbreak). they pumped that one out pretty quickly. almost seems like an exploitation of chuck………a Chuxploitation, Lol! still, i’m not complaining. if there’s any way to relax after killing ome zombies in real life, it’s killing them in virtual life. LOL."[20]
  • There are some posters around town that are a reference to Valve's Left 4 Dead series. The poster acts as a campaign poster with a title and quote, along with the series' logo (the hand).
Dead rising 2 left for dead poster

The poster!

Dead rising 2 left for dead poster (2)

The green building

Dead rising 2 left for dead poster (3)

Location of building

  • There are several bugs in the game, see Dead Rising 2 Bugs#Case Zero.
  • As seen in the unused game text for Dead Rising 2, apparently there was supposed to be a 911 call that Chuck could overhear or witness, or somehow be presented to the player through other purposes, sometime in Dead Rising 2: Case Zero:
Las Vegas 911 what is the...
Woman They're everywhere! It's spreading!
Las Vegas 911 Ma'am, you're going to have to calm down and tell me exactly what is...
Woman They're coming! Please!! They're going to - GOD!!! NO!!!!!!
Las Vegas 911 Ma'am, I'm contacting dispatch now. What is your location?!
Woman No, stay away! NO!
Las Vegas 911 Ma'am? Ma'am?!
Woman No, no.... not again...[21]
  • The game developers were inspired by the movie Tremors (1990), The Dirty Drink building looks Similar to the Walter Chang's Market
DR2 C Zero the dirty drink

A view of the Dirty Drink

Tremors 22 37 walter chang

A view of Walter Chang's market in the movie Tremors

Videos[]

Gallery[]

References[]

  1. http://en.wikipedia.org/wiki/Dead_Rising_2:_Case_Zero#cite_note-Case_Zero_Price-50
  2. The Big List Of Who, What, When, and Where for Dead Rising, newcenstein.com.
  3. Available as soon as Dick Jones is rescued.
  4. Ends at 8:34 pm, the first mission/scoop to ever end on the half hour.
  5. All Endings to Dead Rising 2 Case Zero, Youtube, (September 01, 2010).
  6. Miller, Greg. Dead Rising 2: Case Zero Review Right after this load screen, there's going to be a zombie, IGN, (August 31, 2010).
  7. Cohen, Corey. Dead Rising 2: Case Zero, Official Xbox Magazine, (September 1, 2010).
  8. Dead Rising 2: Case 0 Capcom Delivers A Deliciously Light Appetizer, Game Informer
  9. McShea, Tom. Dead Rising 2: Case Zero Dead Rising 2: Case Zero does a great job of rekindling memories of the first game while paving the way for the upcoming sequel., Gamespot, (August 31, 2010).
  10. Chick, Tom. Dead Rising 2: Case Zero Review Capcom's fitting prologue to the zombie apocalypse, 1UP, (August 31, 2010).
  11. Mastrapa, Gus. Review: Dead Rising: Case Zero a Bite-Sized Zombie Massacre, Wired, (August 31, 2010).
  12. Review: Dead Rising 2: Case Zero, Destructoid, (August 31, 2010).
  13. Dead Rising: Case Zero: I cannot stop playing, New York Post, (September 3, 2010).
  14. Tiley, Steve. True fans will love ‘Dead Rising 2’, Toronto Sun, (September 5, 2010).
  15. Dead Rising 2: Case Zero (X360), Gamerankings, (August 31, 2010).
  16. Dead Rising 2: Case Zero Xbox 360, Metacritic, (August 31, 2010).
  17. Langley, Ryan [XBLA: Dead Rising: Case 0 Sees Over 300,000 Players In Its First Week, What Does That Mean For The Future?], GameBytes, (September 7, 2010).
  18. Molina, Brett. Downloadable 'Dead Rising 2' title breaks Xbox Live records, USA Today, (September 09, 2010).
  19. Cho, Brian. Dead Rising 2: Case Zero Blue Castle Games brings this zombie prequel to XBOX Live, CBS News, (September 9, 2010).
  20. Lance, WEAPON OF THE WEEK - 1st September, Tape It Or Die, (September 1, 2010).
  21. This text is not in the final version of the game, it can only be found in the game text files.


v · e · d
Dead Rising 2: Case Zero
Case Zero
Weapons - Locations - Characters
Cases
Case 0-1 - Case 0-2 - Case 0-3 - Case 0-4 - Zombrex 1 - Military Arrival
Missions
Above the Law - Gemini's Request - Handle With Care - The Mechanic - The Morning After - Win Some Lose Some
Gameplay
Achievements - Chuck's Notebook - Combo Weapons - Prestige Points
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